
Tabea Steinhauer
Game Programmer & Sound Designer
About | Programming | Audio | Projects | Contact
About
Hi, I’m Tabea – a Music Producer turned Game Programmer with a passion for crafting juicy gameplay, designer-friendly tools and intuitive sound. Here’s a bit about me:
// Born in Mainz, Germany – raised in Moscow, Russia
// Returned to Germany after high school to work and study
// Graduated in 2017 with a B.Mus. in Popular Music from HMTM in Hannover (Specialising in Vocals, Composition and Music Production)
// Began my journey into game development in 2021 at Cologne Game Lab (TH Köln), studying programming
// Completed a six-month internship at KING Art in 2023, followed by a working student position until February 2025 – focused on audio programming for a large RTS game
// Completed B.A. in Digital Games (Specialisation Game Programming – 1.1-grade point average) in Spring of 2025
// Extensive experience as singer-songwriter, background singer, pianist, music producer, composer, and vocal coach under the stage name Ivory Stone
// Chose to follow my passion for games and game development, combining my love for interactive experiences and sound
// Currently working as programmer, sound designer and composer for video games
Projects
Unannounced RTS title (KING Art)
Bauhaus Bonk (Spoonful Games)
Die Näherinnen (Experimental Game)
War of Sounds (thesis project)
Drop By Drop (student project)
Antura and the Letters (CGL, German Developer Award 2022)
Adventurers‘ Advocate (Spoonful Games)
Mirrornauts (TH Köln)
One Bar Wonder (student project)
Prey & Promise (student project)
YETI (short film)
Bevoiced (student project)
Tools
Unity
Visual Studio
Unreal
FMOD
Fungus
Git
SVN
Arduino
WordPress
Logic, ProTools, Ableton
Final Cut Pro
Skills
C#
C++
HLSL
OpenGL
PHP
OOP
Audio Programming
Gameplay Programming
Agile Development methodologies
Music Composition, Arrangement & Production
Video Editing
Basic Web Development

Contact
I would love to hear from you. If you want to get in touch, please use the form below.