Portrait of Tabea smiling into the camera

Tabea Steinhauer

Game Programmer & Sound Designer

About | Programming | Audio | Projects | Contact

Programming

Hi, I’m Tabea – a Music Producer turned Game Programmer with a passion for crafting juicy gameplay and designer-friendly tools. In the spring of 2025, I completed my Game Programming degree at the Cologne Game Lab with a grade point average of 1.1.

I specialise in Gameplay and Audio Programming using C# and Unity, although I also have experience with C++ and Unreal Engine. My expertise spans 2D and 3D physics, animations, UI, particle effects, shaders, audio systems, and more. Notable mechanics include: voice recognition and pitch-based gameplay, procedural generation, point-and-click gameplay, multiplayer rhythm gameplay, converting an antique sewing table to a controller, backend and tools for a gamified survey.

Please find below a list of my project highlights.

Tools

Unity

Visual Studio

FMOD

Fungus

Unreal

Git

Arduino

WordPress

Skills

C#

OOP

C++

HLSL

PHP

OpenGL

Gameplay Programming

Audio Programming

Basic Web Development

Project Highlights

Multiplayer Rhythm Game

My Role

Gameplay and Audio Programming

Sound Design

Scope

Teamsize: 6

Duration: 7 weeks

Platform

PC

Tools

Unity

FMOD

Overview

One Bar Wonder or the Mighty Feeling of Musical Superiority is a Pack My Suitcase meets Guitar Hero multiplayer party extravaganza. Players compete for points by showcasing their creativity and rhythmical prowess.

Main Contributions

For more information on One Bar Wonder or the Mighty Feeling of Musical Superiority, click here.

Linear Algebra Game

My Role

All Programming

Music and Sound Design

Scope

Teamsize: 2

Duration: 12 weeks

Platform

PC

Tools

Unity

Overview

Mirrornauts is a prototype developed on behalf of the TH Köln aimed at STEM students to practise their linear algebra skills. Players use rotation and mirror matrices to navigate an obstacle course through space.

Main Contributions

For more information on Mirrornauts, click here.

Experimental Game

My Role

All Programming

Music and Sound Design

Scope

Teamsize: 5

Duration: 7 weeks

Platform

PC

Tools

Unity

Fungus

Arduino

Overview

Die Näherinnen is an experimental game about reconstructing unrecorded history. Players operate a real vintage sewing machine as a controller and experience one day in the life of a German seamstress in the late 19th century. The game has already been exhibited at a number of festivals.

Main Contributions

For more information on Die Näherinnen, click here.

Contact

I would love to hear from you. If you want to get in touch, please use the form below.

Contact Us - Portfolio